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UE4 - Environment - Recall - ArtEfficient - Video5 by Ristridyn
UE4 - Environment - Recall - ArtEfficient - Video5

Watch Trailer: youtu.be/3XROUFR37Jw

Watch Showcase: youtu.be/gPGICv9vDKo

Hey Deviant Artist!

Long time no see, I wanted to share this project with you. Done in Unreal Engine 4.7 by a team of second year student, myself amongst them. Everyone on the team did Modelling and texturing. Their main roles after that stage are mentioned in the credits of the videos. I myself did Art Direction, Quality Assurance and Cinematography.

We received a level design from another student and had to turn it into a professional product, while taking into account gameplay and performance within an industry simulation. 
The level was themed after the movie ‘Total Recall’ (2012), and we got 180 hours per student in active production time in a team size of eight. 

The level had to be presented to industry professionals twice, once for feedback on the geometry stage and once after the final product was completed.

IGAD or ‘International Game Architecture and Design’ is a study program based on industry simulation where programmers, visual artists and game designers are trained to develop high quality products in teams. It is part of the ‘Academy of Digital Entertainment’ at NHTV Breda, The Netherlands. It was founded by people from industry to close the gap between students and professionals.

Credits: Max Berends, Anastasia Opara, Jeroen van Dongen, Anna Richter, Loek Gijsbertse, Corne Willemsen, Baiba Gedrovica, Tim Paauwe.

Based on a level design by Tim Baijens

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UE4 - Environment4 - Recall - ArtEfficient - Video by Ristridyn
UE4 - Environment4 - Recall - ArtEfficient - Video

Watch Trailer: youtu.be/3XROUFR37Jw

Watch Showcase: youtu.be/gPGICv9vDKo

Hey Deviant Artist!

Long time no see, I wanted to share this project with you. Done in Unreal Engine 4.7 by a team of second year student, myself amongst them. Everyone on the team did Modelling and texturing. Their main roles after that stage are mentioned in the credits of the videos. I myself did Art Direction, Quality Assurance and Cinematography.

We received a level design from another student and had to turn it into a professional product, while taking into account gameplay and performance within an industry simulation. 
The level was themed after the movie ‘Total Recall’ (2012), and we got 180 hours per student in active production time in a team size of eight. 

The level had to be presented to industry professionals twice, once for feedback on the geometry stage and once after the final product was completed.

IGAD or ‘International Game Architecture and Design’ is a study program based on industry simulation where programmers, visual artists and game designers are trained to develop high quality products in teams. It is part of the ‘Academy of Digital Entertainment’ at NHTV Breda, The Netherlands. It was founded by people from industry to close the gap between students and professionals.

Credits: Max Berends, Anastasia Opara, Jeroen van Dongen, Anna Richter, Loek Gijsbertse, Corne Willemsen, Baiba Gedrovica, Tim Paauwe.

Based on a level design by Tim Baijens

Loading...
UE4 - Environment3 - Recall - ArtEfficient - Video by Ristridyn
UE4 - Environment3 - Recall - ArtEfficient - Video

Watch Trailer: youtu.be/3XROUFR37Jw

Watch Showcase: youtu.be/gPGICv9vDKo

Hey Deviant Artist!

Long time no see, I wanted to share this project with you. Done in Unreal Engine 4.7 by a team of second year student, myself amongst them. Everyone on the team did Modelling and texturing. Their main roles after that stage are mentioned in the credits of the videos. I myself did Art Direction, Quality Assurance and Cinematography.

We received a level design from another student and had to turn it into a professional product, while taking into account gameplay and performance within an industry simulation. 
The level was themed after the movie ‘Total Recall’ (2012), and we got 180 hours per student in active production time in a team size of eight. 

The level had to be presented to industry professionals twice, once for feedback on the geometry stage and once after the final product was completed.

IGAD or ‘International Game Architecture and Design’ is a study program based on industry simulation where programmers, visual artists and game designers are trained to develop high quality products in teams. It is part of the ‘Academy of Digital Entertainment’ at NHTV Breda, The Netherlands. It was founded by people from industry to close the gap between students and professionals.

Credits: Max Berends, Anastasia Opara, Jeroen van Dongen, Anna Richter, Loek Gijsbertse, Corne Willemsen, Baiba Gedrovica, Tim Paauwe.

Based on a level design by Tim Baijens

Loading...
UE4 - Environment2 - Recall - ArtEfficient - Video by Ristridyn
UE4 - Environment2 - Recall - ArtEfficient - Video

Watch Trailer: youtu.be/3XROUFR37Jw

Watch Showcase: youtu.be/gPGICv9vDKo

Hey Deviant Artist!

Long time no see, I wanted to share this project with you. Done in Unreal Engine 4.7 by a team of second year student, myself amongst them. Everyone on the team did Modelling and texturing. Their main roles after that stage are mentioned in the credits of the videos. I myself did Art Direction, Quality Assurance and Cinematography.

We received a level design from another student and had to turn it into a professional product, while taking into account gameplay and performance within an industry simulation. 
The level was themed after the movie ‘Total Recall’ (2012), and we got 180 hours per student in active production time in a team size of eight. 

The level had to be presented to industry professionals twice, once for feedback on the geometry stage and once after the final product was completed.

IGAD or ‘International Game Architecture and Design’ is a study program based on industry simulation where programmers, visual artists and game designers are trained to develop high quality products in teams. It is part of the ‘Academy of Digital Entertainment’ at NHTV Breda, The Netherlands. It was founded by people from industry to close the gap between students and professionals.

Credits: Max Berends, Anastasia Opara, Jeroen van Dongen, Anna Richter, Loek Gijsbertse, Corne Willemsen, Baiba Gedrovica, Tim Paauwe.

Based on a level design by Tim Baijens

Loading...
UE4 - Environment - Recall - ArtEfficient - Video by Ristridyn
UE4 - Environment - Recall - ArtEfficient - Video

Watch Trailer: youtu.be/3XROUFR37Jw

Watch Showcase: youtu.be/gPGICv9vDKo

Hey Deviant Artist!

Long time no see, I wanted to share this project with you. Done in Unreal Engine 4.7 by a team of second year student, myself amongst them. Everyone on the team did Modelling and texturing. Their main roles after that stage are mentioned in the credits of the videos. I myself did Art Direction, Quality Assurance and Cinematography.

We received a level design from another student and had to turn it into a professional product, while taking into account game-play and performance within an industry simulation. 
The level was themed after the movie ‘Total Recall’ (2012), and we got 180 hours per student in active production time in a team size of eight. 

The level had to be presented to industry professionals twice, once for feedback on the geometry stage and once after the final product was completed.

Credits: Max Berends, Anastasia Opara, Jeroen van Dongen, Anna Richter, Loek Gijsbertse, Corne Willemsen, Baiba Gedrovica, Tim Paauwe.

Based on a level design by Tim Baijens


IGAD or ‘International Game Architecture and Design’ is a study program based on industry simulation where programmers, visual artists and game designers are trained to develop high quality products in teams. It is part of the ‘Academy of Digital Entertainment’ at NHTV Breda, The Netherlands. It was founded by people from industry to close the gap between students and professionals.

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Ristridyn
Max
Artist | Student | Digital Art
Netherlands
Max, 19 years old, with 4 years of previous Digital experience with mainly Blender and Photoshop, is currently a student 'Visual Art' at IGAD where he learns Maya, Adobe packages, Houdini, Unity, Zbrush, and other advanced digital art software.
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Add a Comment:
 
:iconramdabam:
Ramdabam Featured By Owner Jun 28, 2014  Student Filmographer
Thanks a lot for the fave! I was surprised that someone faved this old piece of mine! :D

ramdabam.deviantart.com/art/Ju…

Cheers
Ruben
Reply
:iconristridyn:
Ristridyn Featured By Owner Jun 28, 2014  Student Digital Artist
Haha np, I came across your profile after your fav on Nicolas Rusty, and I liked the little details. also your flying ship was most interesting. 
Reply
:iconmaxkent:
maxkent Featured By Owner May 1, 2014
<font><font>hi hombres a ayuda queiro tener la presentaciones de universal a ver si me ayudas con ellas</font></font>
Reply
:iconristridyn:
Ristridyn Featured By Owner May 8, 2014  Student Digital Artist
Sorry, But I do not speak Spanish ^^ 
Reply
:iconwoutart:
woutart Featured By Owner Sep 11, 2013
Hi Max,

Ik zag het filmpje een week geleden op Youtube en 't hield me even bezig, tot de breakdown. :D Supergaaf. Nu kom ik 'm opeens hier tegen. Mooi werk man!
Reply
:iconristridyn:
Ristridyn Featured By Owner Sep 11, 2013  Student Digital Artist
haha thanks
Reply
:iconhelgorhackbert:
HelgorHackbert Featured By Owner May 27, 2013  Hobbyist Digital Artist
Just dropping by to wish you good luck on your exams!
I'm curious what wondrous works we'll see from you, once you have a little more time at hand :D
Reply
:iconristridyn:
Ristridyn Featured By Owner May 27, 2013  Student Digital Artist
Well thanks :) I've got my last exam tomorrow :S so XD one more day of studying to do. I am so looking forward to having more itme on my hands! Cant wait in fact! But a lot to learn and always to little time to learn it in when it comes to 3D XD But thanks for your kind words, and see you around!
Reply
:icongolem1:
golem1 Featured By Owner Mar 13, 2013  Professional Digital Artist
[link]
Link to my WIP thread, in case you missed it. Nothing to show yet, really, just a statement of intent, with credit to you for ideas demonstrated and explained.
Reply
:iconristridyn:
Ristridyn Featured By Owner Mar 13, 2013  Student Digital Artist
Yeah thanks for giving credit ;) I'll be watching when the first images pop up there ;)
Reply
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